You know that clause in EULAs where they say “This program belongs to us, and you’re buying the right to use it”? They really mean it!
http://www.gamesindustry.biz/articles/ea-threatens-spore-ban-for-drm-talk
Spore currently costs $49.99 on Amazon.com, and EA can take away your right to play it just like that. Granted, the DRM in Spore is bad, but I believe that [...]
Archive for September, 2008
Wow… EA will take away your right to play Spore?
Posted in Uncategorized, tagged DRM, Spore on September 24, 2008 | 1 Comment »
You know you’re too much of a fan when…
Posted in Uncategorized, tagged model, Open Pandora, Pandora, paper on September 23, 2008 | 1 Comment »
…you make one of these. Seven days until Open Pandora preorders begin!
You can find the .pdf design in this forum thread.
Why Christian video games are bad
Posted in Christianity, Game making, Games on September 22, 2008 | Leave a Comment »
The topic came up recently on the Christian Developer’s Network of why Christian games are rated so low. I replied to that thread, but I thought that it may help to explain some of the points a bit more, so I wrote this, hoping to prompt further discussion.
A quick Blender tip: Custom Orientation
Posted in Uncategorized on September 20, 2008 | 2 Comments »
If you use the 3d Manipulator in Blender, you know that you can align things in certain ways such as Global, Local, View, and Normal. Did you know there are other ways to align things, though? Yes, it’s true. You can’t find them in the menu at first, because you are the one who creates [...]
Learning from the fanboys…
Posted in Game making on September 18, 2008 | Leave a Comment »
If there’s one thing that annoys someone trying to make a legitimate comparision of several games, it’s someone with an unreasonable bias towards a particular title. In a word, a fanboy.
My personal theory is that fanboy-ism is partially caused by a human need to belong. Not that these individuals aren’t social, but it feels very [...]
Solomon’s Treasure released!
Posted in Games, tagged Christian, contest, game, release on September 10, 2008 | Leave a Comment »
Blendenzo and I’s third-person adventure game, made for the CDN Speedgame contest, is out!
Download the game and trailer here.
It won’t run on Linu-… What?!
Posted in Uncategorized on September 4, 2008 | Leave a Comment »
Maybe I’m overreacting, but when we Linux people hear about X program, what is our automatic assumtion? It’s not for Linux, right?
That’s exactly what I thought when I saw Gamedev.net’s article summarizing Unigine’s new demo. I went ahead and looked at their site, hoping for a video showing off their cool graphics when lo and [...]
I want to make an MMO
Posted in Uncategorized on September 4, 2008 | Leave a Comment »
…but I’m not about to try at the moment.
I know, everyone who’s ever even thought about game development has wanted to take a piece of the massively-multiplayer pie, and I’m no different. Fortunately, I’ve lurked around forums enough to know that it’s NOT a good idea to post my ideas and ask for help. [...]